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  1. Clownacy

    clownnemesis - An Accurate Nemesis Compressor

    Here is a Nemesis compressor and decompressor that I made. Notably, this compresses data identically to Sega's original Nemesis compressor. This is useful for disassemblies, as it allows assets to be stored uncompressed for ease of viewing and editing without causing the built ROM to become...
  2. Clownacy

    Making a Nemesis Compressor

    [Another cross-post from the blog. I figured that it is relevant here, being about creating a compressor for a compression format used by various Mega Drive games.] Long ago, I made a compressor for Kosinski, which is a compression format seemingly created by Sega and used in various Mega Drive...
  3. Clownacy

    Sonic 1 & 2 & Knuckles (Working Title) (Work-in-Progress)

    Here is Sonic 2 with Knuckles and all of Sonic 1's levels. It's very unfinished, but playable from beginning to end. Development Background I'd like to take the 'release early, release often' approach with this hack to mitigate the problem of scope-creep and other setbacks delaying the...
  4. Clownacy

    Sonic the Hedgehog & Miles "Tails" Prower the Fox in Knuckles the Echidna in Sonic the Hedgehog 2

    Having created a new Knuckles in Sonic 2 disassembly, I figured I'd put it to use by restoring Sonic and Tails to the game. This isn't just a matter of 'enabling' them: they were both removed from the game's code almost in their entirety. Likewise, two-player mode and the options menu were...
  5. Clownacy

    ClownMapEd - The Open Source SonMapEd Clone

    SonMapEd is pretty old, having last been updated in 2007, but for the last decade it has served as my go-to sprite editor and converter. Unfortunately, there are a few places where it shows its age, such as its inefficient data compression, blurriness on high-DPI displays, and shoddy DPLC...
  6. Clownacy

    clownassembler - The Open Source asm68k (S.N. 68k) Clone

    Wait, what, didn't I just release an entire emulator a couple of weeks ago? Where the heck did this come from? Here's something I've been quietly working on for a while now: for my honours project at university, I've developed a partial clone of asm68k (also known as S.N. 68k) which aims to...
  7. Clownacy

    clownmdemu - The Greatest Mega Drive Emulator Ever (Someday)

    Since September last year, I've been working on-and-off on a Mega Drive emulator. It's not even close to being complete, but when will it ever be? So I figure that I might as well release it now, because there will always be some feature left to be implemented, or some game that doesn't work...
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